Displaying episodes 1 - 9 of 9 in total

009: Set variables at build time with -LDFLAGS

I talk about how I'm using the -LDFLAGS to inject variables value at build time so it's easier to grab the exact Git commit hash that user are using when reporting issues.

008: The day my Go service got csharpify

I talk about a personal experience where a Go micro-service got csharpify via OOP design pattern and why I think C# / Java developers should approach Go with a much simpler mindset and use Go's design patterns instead of those from the GoF OOP way.

007: Is Go's database/sql verbosity that bad?

I go over some choices and scenarios Go programmers have regarding options to talk to databases.

006: Build softwares that stand the test of time

I gave 3 reasons why I think Go is one of the best language to build long-live programs. Programs that need to run for 15-20+ years.

005: Spring arriving, so is Go 1.18 and Generics

Is Generics going to cause a fragmentation in the community? What's the big deal about it, I personally will appreciate less for-loop where it make sense to reduce verbosity.

004: Using interfaces for major refactor

I talked about a major refactor I did with StaticBackend adding PostgreSQL support into a tightly coupled MongoDB code base using interface to clean everything up.

003: Pointers or !Pointers, stack, and heap

What are pointers. When not to use pointers and are pointers an optimization vs. using variables.

002: Project structure & package name

I talked about project structure and why it's intimidating at first, coming from other languages with established structure & frameworks. However, it's OK not to have the optimal project structure; nothing terrible will happen.

001: Error handling in Go

I talk about error handling in Go, why I think it's good but after a little bit of time getting used to have error as values.